Reach RS to Autodesk Revit Architectural Software


I am involved in architectural design and we often need to show site features in our projects to give clients a good idea of what not only the building looks like, but the entire site with the finished features. Many times we would be interested in measuring the existing conditions of the site and locations of fire hydrants, etc. The low price of Reach RS allows us to do it ourself without hiring outside help. This is not applicable to all situations as we are not surveyors. Be aware of all legal issues surrounding this! We use Revit as our design software and do all projects by 3D Modeling and BIM. Revit’s site design capabilities for topography, etc. are limited but with the 2018 release there were improvements made for introducing real world coordinates to projects. I want to show an overview of our workflow for capturing real world conditions using Reach RS, a GoPro on a Solo UAV, and QGIS, Pix4d, and, of course, Revit. I will not be going into detail on the surveying and post-processing of survey logs and images. Part of this will be specific to Revit, but I hope much will be useful to other software users as well.
-1. Mark the ground control points, fly the site and survey (log coordinates) the ground control points.
-2. Post process using Emlid’s rtklib and process images with Pix4D.
-3.Load the DEM and and orthomosaic into QGIS.

  • The DEM will show buildings, trees, and other non topographical features. These can be removed in QGIS by just deleting around them using the raster clipping tool.
    – Clip around trees, buildings, fence lines, machinery, etc.Part of my image had lots of trees so I made sure I only left DEM where I was confident it was the actual ground.

    -In QGIS there are various tools for closing these gaps. I’m not sure which is the best. There is the grid tool(nearest neighbor), and the Saga Close Gaps tool.Using these tools you can create a new DEM, now technically a DSM, because all that is left is the topography.Mine isn’t perfect, but better.Close enough for what I need. Now you can use the Raster contour extraction tool to get actual topo contours.Turn on labels if you like.

    –So far, these contour lines are just 2D lines with an elevation feature. We now need to convert them to actual 3d dxf contour lines. Then they can be used in Autocad, etc. but today we’re talking about Revit.
    –Let’s search for 3D in the Grass Tools Toolbar in QGIS and use the following plugin.

    The new contour lines can be exported as a .dxf file that we can use in Revit for creating the existing Topo.
  1. Now let’s go back to our ortho in QGIS and save features, trees, fencelines, buildings, etc. We will load a georeferenced property line file as well. We’ll export all this as one dxf file for Revit as well.
  2. Now over to Revit. image
    Let’s link the Cad into a new site file. I won’t cover all the steps here… Revit users will be somewhat familiar with them. Basically, create a site and under manage coordinates, select “acquire coordinates” and click on the linked CAD file. This will apply real world coordinates to your Revit project. image

Now link your building project into your site project, position it correctly, and select “Publish Coordinates.” Now click on your linked Revit Project. You will be sending the coordinate system to it as well. When you open it you will find that its coordinate system has been updated.
6. Next we need to create a topo in Revit. Under “Massing and Site” we’ll create a Topo.We’ll select, “Create from Import” and then click on our imported 3D Contour lines. Voila! We have a georeferenced topo in Revit! Now we can divide it into subregions, draw in fences, trees, and other features from our Cad file showing these things. We can also export from Revit and Import it back into QGIS if we want to work in there!

Because Revit can’t handle the orthomosaic we’ll go back to Qgis with the exported-from-Revit building footprint.

7. Now back to Revit. Remember, our project is georeferenced so we can import the point cloud from Pix4D straight into our Revit Project. This is straight forward. Select link Point Cloud from Revit and follow the directions! The important thing is to position it by selecting “Shared Coordinates”.

8. Now let’s have a look at what we have in Revit! The first two are not showing the point cloud. Point clouds cannot be used for anything other in Revit than a reference. Converting them to something else must be done in other software.

Here the point cloud is visible.

And here we can view the point cloud by elevation in Revit.

QGIS can import and export many formats and coordinate systems, while Revit is very limited, so from QGIS it can be sent to Autocad, Infraworks, and many more.
That is the end of this tutorial. Thanks for checking it out! :slight_smile:


Next time i open Qgis, could you please hold my hand :heart_eyes:


I am a newbie, I follow everything BUT, how do I clip items out in QGIS? I would think it would be as easy as hand trace an object and hit the delete button, no dice haha. I tried the Raster clipper tool, but it only takes a copy of a square that I select. Do you draw polygons and then remove?

Please help!

I am erasing my initial response to your question and changing it. It’s exactly the opposite of what I told you earlier. You create a poly COVERING the area of your DEM. Then using the “add ring” command, you go circle everything you want to cut out.


Your output will look like this.

Until you change the properties to singleband pseudocolor.

Hope this helps.

Thank you for the update! I literally just did your “original” response and everything BUT the items was removed HAHA …just like you said.

I will try your “new” response, thank you so much.

I hate to be “that guy”, but as a hobbyist teaching myself is a tough one when it comes to GIS software. Glad my job doesn’t count on this stuff. Only building knowledge at this point, thanks again I really do appreciate this kind of stuff.

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Works like a charm! Now on to filling; jk haha

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HI Brent

Perhaps I can suggest a slight change to your workflow? If you are using Pix4D, there is a handy tool that allows for manual classification of the pointcloud. Although this is a very time consuming operation, you can very accurately determine what points are ground shots instead of clipping a DSM. You find that your shots will be much closer to buildings and will give you more data to work with to get really good contours.

We use some other software for pointcloud classification but it is a necessary task when you want to make a ground representative DTM without LiDAR. Apparently Pix4D uses machine learning( to figure out what is what when autoclassifying, and some of my staff have reported it to be fairly accurate, but I still think that as a surveyor, you need to have confidence in your data and do a lot of cross sections to properly classify features.

But the rest of your workflow is bang on!

Thanks, Luke. Yes, I agree. I have on occasion done point classification and I agree that it’s much better. So, yes, if you’re using PIX4D then take advantage of its point classification capabilities! Probably you can produce contours from a specific class of points in PIX4D?? Or how do you make contour lines? A point cloud can be viewed in Revit but not used to make anything.
Using a point cloud for topography, I would follow a different workflow. Probably something like this.

  1. Classify point cloud.
  2. Create surface in Civil 3D or Infraworks using the point cloud.
  3. Export the surface to Revit. Civil 3D to Revit hasn’t been a smooth connection for me.But I’m not a Civil 3D guru.

Is it fair to say that if you’re using QGIS you’ll probably be using a DEM?(I don’t know of QGIS capabilities for point clouds)
For an optimum result, use the point cloud and software capable of handling it.
For us, as we are using the topo for conceptual purposes only and 3D rendering, the point cloud has seemed like a heavy way of working. Maybe you would suggest a cleaner and quicker workflow? Thanks for the feedback.

So, if you dont have access to any pointcloud to triangulated mesh software (We use GlobalMapper a lot for this type of thing) you can generate a DTM in Pix4D after the classification. This is done under Process/Generate DTM. The end DTM is in Project\3_dsm_ortho\extras\dtm\

You can also generate contours from either the DSM or DTM in Pix4D, but there is little control over the methods / parameters used.

GlobalMapper is really useful and well worth it. $499 US for the base and a further $499 US for the LiDAR module.

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