Are there any plans to compile Emlid Studio as a Universal Binary to run natively on both Apple Silicon and Intel-based Mac computers?
Thanks
Are there any plans to compile Emlid Studio as a Universal Binary to run natively on both Apple Silicon and Intel-based Mac computers?
Thanks
Hi @DirtyHarry,
Haven’t heard of such plans. But sounds interesting, so I’d love to learn a bit more. Why do you need a Universal Binary version? Do you mean Emlid Studio doesn’t work on some of your PC now?
Apple has almost completed transitioning their entire Mac product line to their own ARM-based Apple Silicon processors. This has been going on for coming up to 2 years now. Its no state secret
Intel-based Mac’s will in due course become end-of life and unsupported (much as happened to their previous PowerPC based machines in the mid-2000’s and the original Mac line that used Motorola 68000 processors in the mid-1990’s).
Universal Binary support means the Xcode compiler that you guys use to build Emlid Studio for the Mac has both x86_64 and arm64 code included in the executable such that the OS can decide at execution time which version to run natively - the older architecture or the new architecture - depending on what CPU the machine has - without having to resort to using translation (Rosetta2).
Translation is fine, to an extent, but actually you really want the application to perform at its best - especially something with a lot of compute/processing required and for this its always best to run the application natively rather than through a translation layer.
Its better explained here:
It’s the ‘best-practice’ way to be compiling your Mac applications
Hi @DirtyHarry,
Nice to read such a detailed explanation, thanks! I’ve passed the idea to our devs.
Thanks very much Kseniia
This topic was automatically closed 100 days after the last reply. New replies are no longer allowed.